SignalTrigger implements a concrete periodic trigger in the runtime.
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#include <signal_trigger.h>
Inherits ddl::mapping::rt::TriggerBase.
SignalTrigger implements a concrete periodic trigger in the runtime.
◆ SignalTrigger()
| ddl::mapping::rt::SignalTrigger::SignalTrigger |
( |
IMappingEnvironment & | env, |
|
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const std::string & | trigger_name ) |
CTOR
- Parameters
-
| [in] | env | The mapping environment |
| [in] | trigger_name | The name of the trigger |
◆ ~SignalTrigger()
| ddl::mapping::rt::SignalTrigger::~SignalTrigger |
( |
| ) |
|
◆ start()
◆ stop()
◆ transmit()
Method to transmit targets
- Return values
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| a_util::result::SUCCESS | Everything went fine |
The documentation for this class was generated from the following file:
- /workspace/conan/dev_essential/1.6.3/dw/stable/package/65324bff46e457721a7ba250afe9d61dc2b0e57a/include/ddl/mapping/legacy/engine/signal_trigger.h